Game Designer

Join our team's mission to create robots to help people reach their full potential!

Embodied, Inc. is a technology company who has developed disruptive technology to enable a new category of products of lifelike, believable robotic characters capable of interactions with fluid conversations, body language, eye contact, and emotions. 

The first iteration of this technology is Moxie(TM), an animate companion for children developed to help promote social, emotional and cognitive learning. Recognized by TIME magazine as one of the top innovative products of 2020, Moxie(TM) has been called “the robot pal you dreamed of as a kid” (Wired Magazine), “the sophisticated robot for the curious child” (Wallpaper Magazine), and “a technically impressive childhood robot” (TechCrunch). You can learn all about Moxie(TM) and see how Embodied (one of Fast Company’s Top 10 Most Innovative Companies of 2021) works at: 


Position Summary

At Embodied, our Game Designers are champions for overall quality of experience and creators of innovative activities designed for when children (5-10) are playing with Moxie – a little robot on a big mission to understand humans. This role will ensure that our content modules are engaging, fun, and replayable as well as effective tools for Social Emotional Learning (SEL). The Game Designer will work as part of a collaborative team to create modules that also support a larger creative universe that includes physical materials (Moxie Monthly Mission Packs) as well as a connected kids’ portal. Technical or system’s minded individuals with conversational design experience preferred.

General responsibilities include:

Creating innovative content that captures the imagination of children of all ages and improves their social development by working collaboratively with:
  • Social development experts to integrate therapeutically enhanced content
  • Roboticists to collaborate on content using sensory input
  • Engineers to implement unique, entertaining activities
  • Solve complex challenges in a new field for creative exploration
  • Have fun & learning while working at a startup with a great team on an incredible mission

    Specific Responsibilities include:

    • Design engaging learning modules for Moxie that captivate users and enable them to master key Social Emotional Learning points
    • Design modules that contribute to the long term vision of the GRL Creative Universe
    • Establish effective design templates that can be iterated upon through multiple modules
    • Creatively innovate design features that distinguish Embodied's unique experiences
    • Create modules that take full advantage of the capabilities of an Embodied robot (Moxie), or other connected mediums of learning (physical mailings or the connected kids’ portal)
    • Design scoring and feedback systems to enhance learning experiences and provide progress feedback to users and administrators
    • Accurately scope upcoming projects, document plans, track progress, report and work with production tools to provide appropriate guidance on design activities and progress
    • Work with team members and collaborators to identify learning pain points and identify possible solutions
    • Work collaboratively in a team of other designers, producers, writers and artists to realize high impact high quality design goals
    • Work with subject matter experts to translate their knowledge and expertise into engaging Social Emotional Learning experiences
    • Revise designs as necessary based on feedback from users, team members, and stakeholders
    • Pitch ideas internally to team members and stakeholders and champion best practices and user experiences
    • Actively test and iterate on all content to achieve highest standards of overall team execution and user experience
    Minimum Qualifications
    • Game Design Experience on 2 or more published projects
    • The desire and ability to create innovative new play patterns using voice, image recognition and/or gesture controls
    • Strong writing skills for creating original content for children (ages 5-10)
    • Excellent organization and communication skills
    • Work well within a cross-discipline team: engineering, art, audio, therapy, marketing, etc.
    • Familiarity with overseeing content from creation to execution
    • Ability to manage priorities
    • Understanding of game structure and story and how they can integrate effectively
    • Ability to adapt design to match a project's tone, business requirements, and learning goals
    • Ability to design, iterate and revise work under tight deadlines
    • Comfortable working scripting tools and other technical production tools


    Preferred Qualifications

    • 5 years of progressively responsible experience in the area of Game Design
    • Technical and/or background in complex systems design
    • Non-linear scripting experience
    • Conversational design experience
    • Understanding of educational pedagogy and learning theory for kids (5-10)
    • Experience working in an agile environment
    • Experience of designing games for kids (5-10)
    • Experience in the Unity Engine

    At Embodied, we support diversity and we are an equal opportunity workplace. We offer a competitive benefits package that includes compensation, health benefits, employee stock options, 401(k) match, flexible PTO, and flexible schedules. We are a dynamic and diverse team that likes to push the status quo.

    Contact us at: